A Fortnight At Frenni Fazclaire-s -v1.0- -night... //top\\ Jun 2026

Frenni Fazclaire’s welcomes its newest employee.

The door just cracked. I can smell the copper again. The clock says 6:00 AM. A Fortnight at Frenni Fazclaire-s -v1.0- -NIGHT...

As the fortnight progresses, the mechanical inhabitants of the restaurant become more assertive. What begins as simple curiosity on Night 1 evolves into sophisticated hunting patterns by the second week. The animatronics seem to learn the guard's habits, forcing a constant adaptation of strategy. This escalation mirrors the descent into sleep-deprived delirium. By the final nights, the distinction between the physical animatronics and the hallucinations born of isolation begins to blur, challenging the guard’s grasp on reality. Frenni Fazclaire’s welcomes its newest employee

Successfully complete the 14 nights without freeing every girl or failing critical tasks. Lexy Ending The clock says 6:00 AM

Have you survived the fortnight at Frenni Fazclaire’s? Share your Night 14 experiences in the comments—if your game let you keep them.

Despite (or because of) its bugs and disturbing meta-elements, the game exploded on horror forums like r/creepygaming and the FNAF Fangame Wiki. YouTubers who played the -v1.0- -NIGHT... build reported strange coincidences after finishing: their thumbnails would change, comments would vanish, and some claimed Frenni’s face appeared briefly in their editing software.