Exclusive | Vintagestorylibdll
Write your transpiler or prefix patch:
Compile your mod to a DLL. Place it in the Mods folder. But because you are patching an internal method, you must also set <AllowUnsafeBlocks>true</AllowUnsafeBlocks> in your project file and ensure Harmony has InternalsVisibleTo access (or use [assembly: IgnoresAccessChecksTo("VintagestoryLib")] ). vintagestorylibdll exclusive
You might ask, “If the standard ModAPI works fine, why risk messing with DLLs?” The answer lies in three domains: Write your transpiler or prefix patch: Compile your
In single-player mode, the engine launches a server instance in a separate thread and a client instance that connects via memory. you must also set <