COURTESY OF TOMMY SONG
Stella may have never seen a single episode of Friends before, but she sure can draw. This is the most prized decor on my wall.
. By running GPU operations on a separate CPU core, Yuzu decoupled rendering from the main game logic. This prevents a shader compilation thread from "blocking" the main game thread, effectively hiding stutters behind the scenes. 3.3 Transferable Pipeline Caches
But compilation is expensive. It can take milliseconds — and in gaming, milliseconds are an eternity. That’s the stutter. yuzu shader cache work
Over hours of play, the stutters became less and less frequent. By hour ten, the game was almost stutter-free. Her transferable cache file had grown from 0 KB to 8 MB. yuzu shader cache work