to communicate between the client (player) and the server, ensuring that laser beams and damage are visible to everyone in the server. Raycasting System : Most 2021 versions utilize Raycasting

tool = storage:WaitForChild(gunName)

To make the gun functional, the giver script had to inject a LocalScript or Script into the tool.

In 2021, the standard for firing a laser involved Raycasting .

tool.Parent = player.Backpack