In the high-speed racing game , "importing new tracks" is the core mechanic that allows players to access thousands of community-made levels beyond the standard official tracks. This process uses alphanumeric "track codes" that represent the entire layout of a custom circuit. How to Import New Tracks in PolyTrack
: Custom tracks in PolyTrack are usually shared as long strings of text (Base64 codes). Copy the entire code to your clipboard. poly track tracks import new
Not all "new" tracks are equal. Demand:
: A dedicated community site featuring categories like "Track of the Week" (TOTW), "Technical," and "Kacky" tracks. GitHub Collections : Repositories like TiniTheBagel's import codes offer organized lists of high-level maps. Community Forums Itch.io "Share your tracks here!" thread In the high-speed racing game , "importing new
In traditional racing games, a "track" is a static asset baked into the game files. In PolyTrack, a track is a dynamic set of coordinates and object IDs. When a player hits "Import New" (or creates a new track in the editor), the game engine initializes a blank slate—a grid-based "void" waiting for data. Copy the entire code to your clipboard
: Press the import button to load the track. You can now race on the custom map and attempt to beat the creator's time. Where to Find New Track Codes