
Lossless Scaling V2.10.1
The v2.10.1 update introduced several critical technical adjustments: LSFG 2.2 Integration
: The cursor now renders at the target framerate, making it feel more responsive during scaled gameplay . Lossless Scaling v2.10.1
: Significant fixes for ghosting and shimmering in fast-motion scenes. The v2
Traditional frame generation requires deep game engine integration to access motion vectors. Lossless Scaling bypasses this by capturing the final desktop framebuffer. Version 2.10.1 marks a critical milestone by refining , introducing Max Frame Latency controls to balance responsiveness against visual fluidity. 3. Core Technology and Methodology Decoupled Rendering Architecture Lossless Scaling v2.10.1
The developer has hinted that future updates (v2.11) may include:
